via Boardistan.com
Draplin's presentation was a humorous, tongue-in-cheek account of his ascent to design success. While poking fun at himself, he told a pretty inspiring story of humble beginnings to design master. Like the old artifacts of design Draplin is inspired by, a few of the gems I pulled from his awesome were...
- Sketch, sketch, sketch!
- Do iterations—let the design evolve within the Illustrator file
- Scavenge for old artifacts of design
- Say yes more than you say no—Make changes; remember who pays the paycheck
- Make good work for good people
All these points I plan to put into action in my own design education/career, & some I've already adopted. Sketching A LOT definitely produces greater concepts and designs. I've seen this firsthand when I made it a point in my Visual Communications class to sketch tons of different ideas instead of focusing on trite variations. I found my designs were better thought out & easier to develop further. This was followed pretty naturally by doing iterations in digital form.
I collect a lot of design things, especially vintage designerly things I find at Goodwill, so I was happy to see Draplin does the same thing & uses his findings to inspire his work.
The last two I took as challenges for the future, either while in the workplace or while freelancing.

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